Mr. I: Welcome back, ladies and gentlemen! Today's topic, you ask? *suspenseful drum roll* DIGITAL ARTS! Ha, what do you expect from us?! Some 1st period World History lesson? Nope, nuh uh, Big N O - Sorry, that's the wrong show, folks. Now today, we'll be discussing the 3D Soccer Ball Model made by the one and only, Jackie! One and only guest, I should say.
*Loud Applause and Fangirl Screams from Audience*
Mr.I: Welcome back, Jackie! Great to see you, again! How are ya doing?
Jackie: Haha, I'm doing great, Jim. It's nice to be back. . . Again .__.
Jim (Wow, a first name!): *Nervous laugh* Uh, well, why don't we talk about your latest project? A 3D Soccer Ball, I hear.
Jackie: Oh yeah, sure. That is my latest project on Blender, and I gotta tell you Jim; It's wayyy easier than my last one!
Jim: Really now? I'd love for you to elaborate more for the audience, but I gotta stick to my questions or else I won't get paid! Am I right, folks?! *Crickets chirping - Jim clears throat* So, can you differentiate the Icosphere from the UV sphere?
Jackie: Oh, of course! It's quite simple, really. The UV sphere, which was used in the last project, has a smoother cover, making it easier to distort. The Icosphere, on the other hand, has a hexagonal base - It has pointed edges, and is probably really sharp in real life.
Jim: *Looks at index card* Alright, how about the modifiers? What did you use in this one?
Jackie: Well, I used two: Bevel and Subdivision Surface. And before you ask me about the differences, I'll beat you to it! Bevel was used to make the ball's texture more defined, and Subdivision was used to make the ball smoother. And because of these two, the ball looks totally legit!
Jim: Totally, soccer balls are gray. Jackie: Quiet, Jim! It's in the editing process. |
Jim: Awesome! Now, what is the importance of keyboard shortcuts: F6, Shift G, Shift + Alt + S, Ctrl + B, and S?
Jackie: That's a lot, Jim! Let's go through this one by one.
S - scales an object
Ctrl + B - Shortcut to open Bevel's Operation Menu
Shift + Alt + S - Tinkers with the sphericity
Shift G - Group Selection/Options
F6 - Operating Panel
Jim: Wow, I'm learning something every time you're here! Last question; Could you share your experiences with us? How'd ya feel making this 3D Soccer Ball?
Jackie: Honestly, Jim, it was easier than the last one! I didn't need to rotate all the way, or change the camera's view. It felt nice for a change. No need to stress over anything any more. I got to practice my Blender skills, learn new shortcuts, and it was fun making this Soccer Ball. I hope we have more projects like this!
Thanks for dropping by! See you later, folks!
This is so creative :)
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