*crickets chirping* Oooooor maybe not! Unfortunately, Jim will not be here tonight because he has "plans" (Someone's a social butterfly). So, I shall answer the questions and send them to him for our next interview. Here's my draft!
JIM INTERVIEW DRAFT 1
Today's topic is the Soccer Ball. Wait, haven't we already talked about this?... NOPE, this is different! This one is special because it has *drum roll* STITCHES YAY. Let us begin!
Q: What's the difference between the icosphere, UV sphere, and truncated icosahedron?
A: Alright, I won't necessarily define these terms, but I'll talk about when each 3D shape is used. The icosphere is not symmetrical, so it should be used when you're trying to make a golf ball or something with a rough looking terrain; the UV sphere is best used when you're making a smoother object like the disco ball (because it's symmetrical). And finally, we have the truncated icosahedron. Because it has pentagons and hexagons, the truncated icosahedron looks pretty legit if you make a soccer ball (And that's why we used it!)
Q: What's the latest modifier you used to make the truncated icosahedron's structure rounder?
A: We used the cast modifier! This baby could make an object extra smooth and plump, just by changing the "factor value"! Super awesome, and in my opinion, easier to manipulate than the "Smooth" button at the side.
Q: What's the function of Shift G, X, Tab, Extrude Individual, Mix Shader, and Subdivide?
A: Oh my, that's a lot!
Shift G - Opens up a menu where you can select certain parts of an object. For example, you could select all edges or vertices. Whichever you want, boss!
X - This one is quite obvious, guys. You can delete and dissolve stuff!
Tab - Tab changes the "mode". Would you like easy mode, or normal? Just joking, it switches from Object mode to Edit mode. And if you aren't paying attention, it closes a bunch of your tabs to the left.
Extrude Individual - It's when you select a bunch of faces as individuals (I'm not talking about people, okay)
Mix Shader - You can have not one, but TWO colours on your object!
Subdivide - Allows you to manipulate number of cuts, so it's easier to select and distort certain areas.
Q: What's the difference between "dissolve" edges and "delete" edges?
A: Delete is way meaner than dissolve, I'll tell ya that. Dissolve just melts away an edge or two you don't want, and doesn't tamper with the mesh. Delete, on the other hand, ANNIHILATES EVERYTHING IN ITS PATH! LITERALLY ANYTHING AND EVERYTHING! Sorry, sorry, lost my cool for a second there. But seriously, Delete, why you gotta be so rude?
Q: How'd you feel about this whole thing?
A: A lot of specific details to remember, but still easier than the Cloth Napkin. I stumbled a few times because Blender and I had a few misunderstandings, but everything's all good. One of the easiest projects I've done so far on Blender. You should try it out! It'll make you feel so accomplished because it looks pretty legit at the end. . . Well, from what I'm seeing, I conclude that it'll be totally legit in the end. Trust me.
Happy Valentine's again, my wonderful readers! Enjoy the night while it's still young!
Au Revoir, lovelies!
Is that a new constellation? |
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